Reading
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Mystery of I Love Elvis: A Kooties Club Mystery Resource book New condition Original Price 10.95 Cute
read aloud chapter book for grades 1 and 2. 12.00 + 1.50 S&H
1.30 insurance is optional. |
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Hooked on Phonics SRA - Your Reading Power Case includes one instructional tape pluse three power buider
tapes. Great for homeschoolers and classroom - to reinforce reading program, learning centers, and enrichment. 20.00 + 7.00 S&H shipped
by media mail |
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Read & Rhyme Memory Match Fun adaptation of the tradtional
memory match game give children practice with rhyming words. This game strengthens
language and vocabulary skills. Encludes: set of 52 cards and game instructions. Bonus
item only. |
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Children's Author and Illustrators: Photographs, Letters, and Activities.
Volume 2. 3.50 + 1.50 S&H 1.30 insurance
is optional. |
![]() | Teeny-Tiny
Folktales compiled by Jean Warren. Totline WPH 0501 Good Condition. Original price 7.95 Fifteen simple folktales for young children plus flannel board patterns. 3.00+ 1.50 S&H 1.30 insurance is optional. Shipped by Media Mail. Payment by Check, MO, and Paypal. Contact: sskufca@aol.com |
![]() | Literary
Library Vol. 3 Grades 4-6 Creative Ideas and Activities Sheets Frank Schaffer Publication FS-1015 Good condition. For books: Babe the Gallant Pig by Dick King Smith, Bridge to Terabithia by Katherine Paterson, The Hundred Penny Box by Sharon Bell Mathis, and In the Year of the Boar and Jackie Robinson by Bette Bao Lord. Include for each book: synopsis, prereading, reading, and post reading , and enrichment, and extend activities. Also, book quiz and teacher tips. 3.00 + 1.50 S&H 1.30 insurance is optional. Shipped by Media Mail. Payment by Check, MO, and Paypal. Contact: sskufca@aol.com |
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How to Create Picture Books: A Step by Step Guide for Young Authors and
Illustrators by Mike Artell. Ages 7 and up. |
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Good Night Moon Game Ages 2 1/2 - 6 Great for a center and rainy day recesses. A matching and Memory Game. Board game from the well-loved children's classic book. Great for beginners as everyone wins and no reading or numbers are required. There are six ways to play and versions are included for beginning and advanced players. The Good Night Moon Game helps players to develop cognitive, strategic, memory, physical, visual and language skills as well as social skills. 5.00 + 2.00
S&H 1.30 insurance is optional. |